DirectX 12 Will Be Revealed This Month at GDC
Microsoft will reveal the latest version of its gaming and multimedia API – DirectX 12 – on March 20th.
It would appear that all the usual suspects are already on board — the use of their logos on the DirectX 12 website strongly suggests that AMD, Nvidia, Intel, and Qualcomm are all preparing DX12 hardware.
The March 20 sponsored session will be hosted by Microsoft graphics development manager Anuj Gosalia, and is described as follows:
“For nearly 20 years, DirectX has been the platform used by game developers to create the fastest, most visually impressive games on the planet. However, you asked us to do more. You asked us to bring you even closer to the metal and to do so on an unparalleled assortment of hardware. You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console. Come learn our plans to deliver.”
Another session, dubbed Direct3D Futures, will discuss “future improvements in Direct3D that will allow developers an unprecedented level of hardware control and reduced CPU rendering overhead across a broad ecosystem of hardware.”
The previous version of the interfaces, which enable 3D animation and other multimedia effects used mostly in games, was released in 2009 with the launch of Windows 7. Developers tap into DirectX so their applications can take full advantage of the hardware power of the PC.